Just playing around with Element 3D and the replicator options. Most objects are from the Motion Graphic model pack which makes it easy to swap out various abstract shapes to achieve various looks. I don’t know what it all means but it’s definitely shiny.
NOTE: Originally I decided not offer upgrade pricing since this version required major customization, including rebuilding the UI and all new 3D engine BUT, recently I’ve decided to reward our past Optical Flares customers with a Cross-Grade pricing of $99.95 for a limited time. So if you already own Optical Flares for AE, you can get the Nuke version for 50% off.
Optical Flares for Nuke: $199.95
Cross Grade from After Effects Version: $99.95
Site Licensing & Render Node Versions:
We are taking pre-orders for multi-seat licenses, please email firstname.lastname@example.org for information!
Well as you know at Video Copilot we are fascinated with Airplane Emergencies… so after seeing so many movies with cool plane destruction I decided to try and make something similar. Not quite a tutorial but here is what I did!
I used an Airplane model from the elusive and upcoming Aircraft Model pack, (Coming this Summer!) then I created the destruction inside 3Ds max with Rayfire, Vray and Particle Flow, much like the process in the Explosive Training tutorials. The one thing that is important for shooting airplanes is to back the camera up and zoom in so it looks large and powerful! I added some Action Essentials 2 and used a Z-depth pass to composite the fire behind the wing. Here are a few screenshots of the money shot!
Update: Our team at Video Copilot has created 2 high quality future buildings for the community-built future city pack. The image above was created with just 2 buildings so imagine what is possible with a few great submissions from you. I’ll bet we could combine the futuristic buildings with some more modern buildings from Metropolitan for an amazing hybrid metropolis!
We’re going to do our part and make a few more buildings but we’d love for you to be part of this project.
For a few more details check out the previous post to get started!
Medium to High resolution models
Maximum polygon count of 100K (Metropolitan buildings are around 20K Polys)
3D Max, Cinema 4D, Maya, Blender, OBJ (quads)
Square texture maps 1k, 2k or up to 4k
Diffuse Map, Specular
Optional Maps: Illumination (The future is bright!)
JPG, PNG textures maps
So recap, I had this idea was to make a free model pack of futuristic buildings and our team will package them all up together and host the download. Crazy idea, but so far we have got a ton of great interest and I’m ready to set a deadline!
I had this Crazy Idea last night… A Futuristic City Pack created by the collective, err I mean community for the community, that would be 100% FREE!
I know your time is precious but if we could each spare a little bit of time to make one futuristic skyscraper or tower, we could have enough buildings to create amazing sci-fi worlds!
I’ll even create a few buildings myself so there can be a little Kramer in the skyline of the future! For my kids of course. Plus I’ve never created a futuristic building and it kinda seems like a fun challenge.
We can’t do it without you!
If you have some 3D modelling skills and some free time over the next few weeks , we’d love for you to be part of this! The future is in your hands.
Our team will through the submissions and get the files organized and structured into an easy to use download that is 100% Free!
Unique Futuristic Skyscrapers
Future Police Station
Be Creative and Original:
Get inspired with a Google search for futuristic cities but remember to make your buildings original and unique! The sky’s the limit!