Big tutorial Tuesday! I know we have been doing a lot of Element stuff lately we are very excited to bring a new dimension to the After Effects world but this new tutorial has it all! Yes we take a look at using Element but the tutorial is really about setting up your 3D tracking data so that you can composite anything into 3D space. This includes, 3D Layers, other plug-ins and even stock footage. You can even use AE CS6 text extrusion if you don’t have Element 3D.
In this tutorial we will cover:
- Using built-in 3D Camera tracking in AE CS6 and The Foundry Camera Tracker
- Setup and align the ground plane and adjust 3D coordinates
- Composite 3D object with Element 3D
- Build Matte Shadow object inside Element 3D to “catch” soft shading (ambient occlusion)
- Generate a realistic hard shadow from 3D objects using a simple trick
- Match AE lighting and color correct Truck to match the scene environment
- Breakdown compositing footage from Action Essentials 2 and making 3D debris
Here is another fun example using Element 3D with live action footage and 3D Camera tracking. I’ll be posting a 3D tracking tutorial soon but for the explosion, I used some Action Essentials 2 along with some colored lights to create the fire illumination.
The truck model was imported in to Element and one of the tires had a separate material so that it could be animated separately from the rest of the vehicle. All animation, lighting and rendering done inside After Effects with Element 3D!
Element 3D Available in the Video Copilot Store!
Exciting news for a boring (but crucial) feature… Anti-Aliasing! Element 3D is about to get some powerful new options next week that will clean your clock! Or at least your edges with impressive Super-Sampling!
What is anti-aliasing? Basically it’s the method used to reduce jagged artifacts in your renders with sharp highlights or reflections like the above example.
Currently Element 3D uses hardware Multi-Sampling which is very fast but with extreme highlights and thin edges, some renders may look flickery or jagged. Not any more. We’re listening to our customers and so we created an impressive new solution called Super-Sampling.
-Maintains crisp image quality and textures
-Smooths sharp edges and highlights
-Improved clarity of high-poly detailed models
-Easy to use, just turn it on!
Super-Sampling basically renders your frame “super” large and then re-samples down to the frame size. This allows more detail to be saved and smoothed properly from the extra data. But, it does this on the GPU using a special render method.
The new method will add a minimal performance hit but it will NOT require additional MEMORY! (This is kind-of a big...READ MORE
Here is a clever use of our new Plug-in Element 3D by Serge Mustu using pre-fractured text in creative ways.
I even have more tutorials planned this week and also a 3D Tracking tutorial to talk about integrating 3D with live-action footage. More importantly though, we’ll learn how to manage a scene with 3D tracking data and not have everything in weird places and crazy scale values. Should be fun as we push the limits of AE!
Reminder we are looking for experienced C++ Programmers if you would like to join our team!
Here is new tutorial that shows how to use Element 3D replicator options with many new tips!
- Using position noise
- Use 3D object as replicator shape
- Use Layer alpha as replicator shape
- Assign multiple objects to a single group
- Create particles on the surface of a 3D object
- Auto-Orientation and rotation options
UPDATED: Here is the final animation with Sound Design