In this tutorial we will go beyond basic keying techniques with new tips to help preserve small details like dirt and reflections. This tutorial covers several topics including a brand new method for green spill suppression, compositing with 32bpc, adding reactive lighting, camera shake, color correction and more!
UPDATE: Now Available
It’s true, I’ve been holding out on you and it’s killing me too!! I decided to develop a few (and by “few” I mean awesome) additional features for Element 3D that were not originally planned but are well worth it. Like this 3D shading effect that adds real depth to each object. I want this plug-in to go BEYOND your expectations as it has already surpassed mine.
The above image was created entirely with Element 3D (screenshot), taking advantage of the impressive render speeds and powerful shading engine. This is an robust system that mimics many attributes of a true Global Illumination render engine at a fraction of the time.
I’m pleased to tell you that the graphics card requirements have NOT changed from our original expectations so even decent cards from the last couple of years will work great. We recommend at least a 512 MB of vRam using an Nvidia or ATI graphics cards but a 1GB card will allow greater flexibility.
Thank you for your patience and please stay tuned for official updates and in-depth demonstrations of new features. Believe me, there are some big surprises ahead… I can’t tell you everything YET. Even though I really want to…