Procedural Crumbling in AE

As you may know at Video Copilot we like to do things procedurally when possible like in the Shatterize and Disintegration tutorials. Recently I’ve been working on an all-new technique to procedurally carve words into a wall as the pieces crumble away using just After Effects and a few dust elements from our Action Essentials 2 product.

The results are getting better but the technique is quite interesting, first the wall begins to crack followed by pieces falling out of the words, then it is mixed with dust elements and particles.

This method is great for creating disaster movie fx too, I’m planning the tutorial so stay tuned!

Watch Sample Video

5 years ago
NEW TUTORIAL: Galactic Orb

Look! Up in the Sky. It’s a Bird. It’s a plane. No, it’s a Galactic Orb!

In this exciting new tutorial we will build a compelling infinite zoom animation inside After Effects with only built-in Plug-ins. We’ll start by building the orb using real-life textures and then animate a camera through 3D particles. Timing is everything and you don’t want to miss this full-feature tutorial, complete with a video introduction!

Watch Tutorial

See Finished Sample Video

5 years ago
Menu Design

So I’ve been working on this exciting new project that I’ll be talking about more later but I wanted to share some work I did on this recently. The idea for the menu was to make the table come under a dark spell once a button is pushed. This included adding wind and blowing the pages of the book open.

There were some interesting challenges and I can’t wait to show you all our behind the scenes work. Until then, check out this sample video and see if you can spot any Easter eggs…

Sample Video

5 years ago
144. Flight Control
Customize your own airline with JetStrike!
157. Advanced 3D Noise & Deform
Create an intricate deform animation using 3D Noise & Twist
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Search & Destroy
Using various roto and split-screen effects we transformed a two-man SWAT team into a full squad for this demo scene. Sam Loya reprises his role as the “guy who probably gets killed”, in this exciting industrial saga. The main goal of this scene was to film everything as if we had a dozen guys instead […]
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