Well if we’re going to do some axe-throwing I figured it would safer (for me) to design it in 3D first. As for Sam, well he still has to watch out for the real axe but don’t worry, we have plenty of band-aids and bactine.
The 3D model is fairly simple, I took a picture of the real axe, and then traced to rod for a lathe modifier like this. The blade was a little trickier but I managed to box model the shape and added turbo smooth.
I used a couple of textures and Vray to render and I may have added a couple of Optical Flares as well. The scene took me about 5 hours to make.
What will be useful here is having the object exist in real life to do close-ups or shots of someone holding the axe and then we can use the 3D axe for other exciting things. Someone pointed out this example in the new Resident Evil trailer of a throwing Axe at the end…
My model is still missing the decorative piece on the top of the Axe but that thing can go to H#))!