Optical Flares Update 1.2.129

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6 years ago
FX Console Utility Graphics
Our new workflow utility now has some graphics! Introducing FX Console our new plug-in for After Effects that has been slowly developed over time as my personal utility to improve my workflow. It offers a variety of small features that make a big difference for people who spend a lot of time working in After Effects! Right now […]
New Show and New workflow Plug-in!
Some cool news to announce! We have just finished recording a horrifying new blog show with a frightening theme! But more on that next week! Another exciting development is a a new workflow plug-in for After Effects! Coming this week! Now, this plug-in doesn’t make light sabers or energy fx, it might not even change your […]
Atmospheric Re-Entry!
Here is a preview of an animation i’m working on. Playing around with Element 3D and Saber to create the fiery streaks! This past week has been super productive, finishing VFX for Intercept, doing daily renders and preparing for another DMALA meeting in Los Angeles on October 18th. Going to be a blast! Circuit City #Element3D […]
Circuit City
Making circuits! After trying to create something large, I thought I should try to make something small! I started by taking a circuitry texture and placing it on a plane in Element 3D. I used the texture in the Glossiness channel and the reflection channel to give the pathways a metalic look. Next I built the […]
Translucent Spikes

The wire monster is back… but this time it’s personal. Not really, but my goal was to create a material that was somewhat translucent or plastic. I don’t know why I have been experimenting so much but I REALLY don’t know why I even post it. Oh well.

For the technical folks, I used a light material blended with a reflective material instead of sss. About 2 min to render at 1K rez.

See High Resolution

6 years ago
NEW TUTORIAL: Advanced Time Freeze

Good news, the Payment Plan tutorial is now online!

In this in-depth 30-minute tutorial, we will be adding suspended glass into a live action shot using a 3D program. This technique can be used to combine many types of 3D element or layers for infinite creative possibilities.

Watch Tutorial

I’d also like to thank our new hosting partner JX2 media for their great support and service as our tutorial demand has increased. So if you are looking for a high-level hosting service be sure to check them out.

6 years ago
3D Experimental

Slow news day I guess but here is another experimental project I’ve been working on. It was created in 3D max with a particle system randomly positioning the spikes. Rendered with V-Ray.

High Resolution Version

6 years ago
NEW TUTORIAL: Particle Shadows

In this EXCITING new tutorial we’ll learn a powerful method for casting realistic shadows with Particular. At first we will setup a simple scene using a custom sprite and then dive in to creating the Shadow illusion. I even included a quick demo showing you how I created the future balls in 3D Max.

This handy technique finally offers a simple way to create nice looking shadows for the things your already create with Particular with an added level of realism. The shadows are dynamic and fully customizable for hard or soft looking results. I hope this helps some of you out, I know it has been a great addition to my work.

The project file is available to download using AE CS4 & Particular 2.

Watch Tutorial

6 years ago