More Lights!

One of the primary techniques in the recent Light Casting tutorial is the ability to add multiple lights in your scene. These additional lights will automatically interact with the surface based on intensity, distance and color so you can worry about more important things like building robots.

Watch the 2009 Light Race! HD 720p

POSTED:
9 years ago
RECENT POSTS
New Tutorial! Damage and Decay FX! No Plug-ins!
In this new tutorial we’ll create a procedural decay system capable of generating realistic rust, moss, cracks, corrosion & more! Like most sequels, Chapter 2 is jammed packed with even more unnecessary FX! Watch now! Watch on youtube! Techniques great for: Learning Procedural workflow Moss FX Rust Grunge Plaster Metal Corrosion Paint Peel And more! Download […]
Live Presentations and NAB Sale!
This week I’ll be in Las Vegas for NAB 2018 and Adobe is going to be broadcasting the presentations LIVE! Be sure to follow us on Twitter or Instagram for the links! If you are at the show, be sure to stop by the Adobe booth! LIVE Presentations: Monday & Tuesday at 2PM! PST NAB […]
New Tutorial: Cinematic Title Design: Fantasy FX!
In this exciting new Tutorial Series, we’ll learn how to create this cinematic title all inside of After Effects! This procedural effect can be customized with any logo and even reacts to environment lighting! This tutorial is jammed-packed with ways to customize the Bevel and create endless variations! Watch on youtube in HD! Download Free […]
Cinematic Titles Tutorial Teaser!
One step closer! Here is what we will be creating in the new tutorial series! Of all the tutorials I’ve made, this one has evolved the most from it’s conception (several months ago) and has even surprised me at how far it could go! Especially with the cracks and growing moss…. Many strange tricks went […]
NEW TUTORIAL: 3D Light Casting

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POSTED:
9 years ago
PLUG-INS
Surface Lighting

OK, I like making “cool” effects like this energy ball but the real challenge is finding a technique that goes beyond building a single effect.

In this example, the street is generating a specular gloss from the light source that is uneven based on the surface. This makes the effect seem more realistic and blends with the road naturally. I used a similar technique in the VFX breakdown example for Action Essentials 2 in order to create the glow on the ground caused by the explosion.

POSTED:
9 years ago
Start the Montage

As promised here are some shots from my trip to NYC. The weather was great all day on Saturday and so was dinner. I shot everything with the Sony EX-1 on a tripod as well as some hand-held stuff. I used Premiere CS4, even though it would hang during editing and crash occasionally. I’m sure they will work it out. Please?

Back on subject, the clip contains a variety of shots, as well as some tracking shots taken from the back of a bycylce carriage. Now I just need to intercut some cops and a district attorney then add some 80’s music and I could have a hit TV show. Then I could stop all of the crime.

Watch Video

Still Image to see Detail

POSTED:
9 years ago
Filmin’ in NY

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POSTED:
9 years ago