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The new animation preset Sure Target has 10 built-in targets but what if you need more? Like eleven or even twelve? Well actually you can have as many as you want with this simple solution.
Here’s how it works, just setup your scene as described in the tutorial with a 3D NULL object, a camera and the Sure Target Preset. With this setup, you have 10 targets ready to go.
To add 10 more, simply add another 3D NULL object and apply the Sure Target tool. Now, to link these to the first NULL (so the movement isn’t interrupted), set the 10th Target of the first NULL to use second NULL as it’s target. So whatever is designated in the second NULL will be used once the first NULL is keyframed to 10. Just be sure to start animating the second NULL after the first one reaches 10.
With this method you can add as many as you want by setting the last target of each Sure Target NULL to a new NULL containing yet another set of Sure Targets.
One thing to note is that “Targets” do not have to be still, you can have 3D layers that actually animate and the preset will follow the layers movement when it is reached. You could even use an additional Sure Target NULLs in the middle of the animation like for target 3 which might be helpful for organizing complicated projects. For example, the master NULL could work as chapters 1-10 and added copies of Sure Target would be used to animated the titles for the individual chapters. This one can hurt your mind unless you have worked on a massive project like this which is never fun.
Finally, some people have experimented with the 3D Falloff preset and found that it doesn’t work with Sure Target. The reason is because the Falloff preset references the Camera and the Sure Target uses a NULL. I love the experimenting, it is really a great part of the community. I’m working on an update that should allow this feature to work. Until then.