In this tutorial we’ll use 3D Studio Max to build some organic mesh from a simple sphere using noise modifiers and procedural texturing for a monster like skin. It’s a quick tutorial but it has some cool tips.
As I started work today I was overcome with a feeling of positive energy that real progress was underway. I got a chance to see major updates on some new plug-ins we’re developing and one high-flying model pack. Plus this week I had a chance to shoot a new Blog Show and make some big progress on my short film Intercept! I know there […]
It’s been a crazy year! Getting an opportunity to work on Star Wars and learning how many days you can survive with no sleep. It’s been an incredible honor to work with J.J. Abrams and the amazingly talented people at Bad Robot and ILM. To see the love an dedication that went into this film […]
Our new plug-in trailer is finally online! I hope you guys can see how much work went into this! The plug-in and Tutorial will be available today-ish! Watch on youtube in HD! UPDATE: Might be a long night but this plug-in is coming out! UPDATE 2: Dinner time. Long night ahead… Not going to bed until […]
If you are going to be at NAB today or tomorrow, join me at the Adobe booth at 2PM! I’ll be talking about some things I learned while working on Star Wars: The Force Awakens helping to make Holograms, Graphics and Titles! Be sure to follow us on Twittter for updates throughout the week! I had a great […]