NEW TUTORIAL: 3D Crater Part 01

In this tutorial we will learn the key functions of 3D matchmoving software (boujou) and demonstrate how to export the camera data and set up the scene geometry.

Part 2 and 3 will follow but this should help you understand where we are going.

September 30th, 2008 @ 1:40 pm
September 30th, 2008 @ 1:41 pm
September 30th, 2008 @ 1:43 pm
Awesome!!!! you are the BEST!!!

Alejandro Ortiz
September 30th, 2008 @ 1:43 pm
third !!! uhmmm bronze medal ?
September 30th, 2008 @ 1:44 pm
Tank you :)
September 30th, 2008 @ 1:45 pm
This is what I've been waiting for! Thanks!!
September 30th, 2008 @ 1:57 pm
September 30th, 2008 @ 1:58 pm
I have tried Boujou before, and you might wanne set it up to 3DS Max. Copy / Paste from the help files:

"boujou defaults to a Y-up coordinate system. 3DS Max users may prefer to change this default to Z-up by clicking on the Preferences button in the Toolbox and selecting Edit->Options->3D Display>Preferred Camera Orientation->Z-up, Y-forward."
Alex Burrows
September 30th, 2008 @ 1:58 pm
Thankyou so much ANDREW
September 30th, 2008 @ 2:00 pm
Let's nuke it
September 30th, 2008 @ 2:00 pm
Wow, AK, you are pretty incredible. I've been waiting for this to arive. :)
The real question is, "Can I do it in Blender?" I will definitely give it a shot.
September 30th, 2008 @ 2:01 pm
September 30th, 2008 @ 2:06 pm
Do you know when part 2 will come out?
September 30th, 2008 @ 2:07 pm
Thanks Martin, good info.
September 30th, 2008 @ 2:17 pm
Thanks again Mr.Kramer.

You make people's dreams come true.

Moltes gràcies...
Paul Siola
September 30th, 2008 @ 2:35 pm
Cool...i'll check it out...try see if i can adopt the ideas into pftrack...
September 30th, 2008 @ 2:41 pm
The VFX ´N ROLL Show is goin on and on and on ........ ;-)
Farewell from germany,
September 30th, 2008 @ 2:43 pm
Wow... you make it look so easy. Worth the 10K? :D
September 30th, 2008 @ 2:47 pm
OMG :) You DID it :-) Thank you SOO much
September 30th, 2008 @ 2:48 pm
thanks AK for this. importing to AE never worked to me. now i know why. your solution was simple and good. copy the position of the null object.

this is the first normal boujou tutorial.

belive me i will promote this tutorial on a lot of 3D forums. and i will also buy your new DVD. i will support your site because you always explain everything so simple. you spend a lot of time so that we understand you.

thanks again.
September 30th, 2008 @ 2:51 pm
For anyone thats interested, there is a FREE matchmoving program floating about on the internet called Icarus, google it and you should be able to get the personal edition which pretty much works in the same way as Boujou. I have tested it on a few bits of footage and it seems to be pretty good considering the price! :)

It exports camera data in the same way and has options for free movement camera footage and tripod footage plus the extra calibration for origin points, axis and ground plane alignment.

Hope this helps a few people who want to do this stuff but lack the budget (like me!)

September 30th, 2008 @ 2:59 pm
I liked the: "set the jpg quality at least to a value of 10"-part most :)
September 30th, 2008 @ 3:16 pm
wow cool. I'm again commenting before I watch just because. Thanks Andrew and team for all your hard work. I can't wait to polish my matchmoving skills =)

September 30th, 2008 @ 3:17 pm
so cool
September 30th, 2008 @ 3:23 pm
ömer tatlisoz
September 30th, 2008 @ 3:25 pm
hahaha yihhuuu...thanks Andrew...:)
September 30th, 2008 @ 3:46 pm
your amazing!
September 30th, 2008 @ 3:54 pm
شكرا لك اندرو على هذا المجهود...نحن نقدر هذا
thx andrew
September 30th, 2008 @ 4:07 pm
Andrew I'm amazed how you make the most complex programs seem easy as pie...
September 30th, 2008 @ 4:12 pm
when you said that you can use markers you also said that you would need to paint them out.
we could also export it in after effects and use images to replace the amrkers right?
for example the cards on the street. we could use images in AE to replace them right?the good thing about matchmoving is that you have the 3d data so you dont need to paint when it comes to a floor or walls.
September 30th, 2008 @ 4:15 pm
Scott i agree.
i know that some guy will now say that boujou is really easie to use. no its f... not. a lot of people didnt understand the software until now.
but this is why andrews tutorials are the best. when he wants to make a tutorial he doesnt just jump recording. he makes a plan and thinks about the best and easiest way to to teach.
September 30th, 2008 @ 4:19 pm
can i make a donation for this tutorial?
or i will just buy in november two DVD's :)
September 30th, 2008 @ 4:20 pm
Ok no way you are self taught Andrew. How the hell did you learn all this???
September 30th, 2008 @ 4:52 pm
thanks for this excellent tut and we love your products...VCP rocks!!!
Ben Wotton
September 30th, 2008 @ 5:16 pm
Oh Yeah. :)
September 30th, 2008 @ 5:30 pm
Anyone seriously interested in this type of stuff should check out
September 30th, 2008 @ 6:25 pm
Thanks to all VC team, this website simple kick@ss
September 30th, 2008 @ 6:26 pm
Wonder I do what the new dvd is about...
September 30th, 2008 @ 6:52 pm
you said soon ,and you did ,thanks alot i learned some good stuff in boujou from this last tutorials.
September 30th, 2008 @ 6:57 pm
one question for you ,how do we know which points tp select ? is it always the points close to the ground or the eara that the object will be replaced at .please ypu advise on this point.
September 30th, 2008 @ 7:25 pm
WOW that's great i was waiting for this for a long time know i just need the second part.

Thanks andrew for the great tutorial and continue a good job.
September 30th, 2008 @ 8:17 pm
This tutorial is awesome :) however, I'm sure most of us need an alternative to Boujou considering the price. The freeware matchmoving program Icarus is discontinued. Anyone know of a comparable piece of software for mac/pc?
September 30th, 2008 @ 9:36 pm
Hey Andrew do you plan on releasing the footage for this portion of the project? I may be willing to do a Syntheyes/C4D version of the first part of the turoial :).
September 30th, 2008 @ 9:46 pm
one world awsome..
September 30th, 2008 @ 9:49 pm

Apparently you can download Icarus here. Have not tried it yet.
September 30th, 2008 @ 9:51 pm
thanks for teaching us so many things...

also I was watching Fringe and a warehouse ,in an episode, was named after, you i think....
September 30th, 2008 @ 9:55 pm
EID MUBARAK to everyone out there!
and what a treat from Andrew .
Thanks alot man!
September 30th, 2008 @ 10:06 pm
I'll be putting the footage and camera data files out with the other tutorials... when they are ready.
September 30th, 2008 @ 10:45 pm
gr8 gr8 gr8 thnx Andrew
September 30th, 2008 @ 10:48 pm
Awsome, Can't wait to see it :)
September 30th, 2008 @ 11:51 pm
Sounds good Andrew thanks for the reply.
October 1st, 2008 @ 12:21 am
Just watched it, absolutely brilliant...thanks for another excellent tutorial....
respect and gratitude to VCP.....
October 1st, 2008 @ 12:51 am
@VCP STAFF: please HELP...the video doesn't show up.
I click on the watch icon, it opens up the page for the video, but id doesn't start...
October 1st, 2008 @ 1:21 am
GREAT TUTE Kramer & Gang. Once again you explain and simplify a potentially daunting task.

Thank you, take the month off....

October 1st, 2008 @ 3:26 am
simply just Awsome Andrew,i really can wait to see it all comming together . but i was hoping there are some guys around here who can also show me how to do this in Maya.
October 1st, 2008 @ 3:44 am
andrew so when you imported teh boujou file in after effects it made two compositions?
i only got one.
October 1st, 2008 @ 5:12 am
@ Andy, Have you followed the steps correctly?

It only makes a composition of a composition, so you don't nessesaraly have to worry about not having two. All you need is your Camera exported and/or null objects (if checked/flagged).
October 1st, 2008 @ 5:16 am
all this shot needs now is for Tino to be hit by a random car after escaping the meteor...or possibly a Dominos delivery boy...
October 1st, 2008 @ 5:17 am
It was a coincidence that the name of the industry of yesterday Fringe episode was Kramer?
October 1st, 2008 @ 5:53 am
SynthEyes does a great job and its only 399.. I used it all the time for this time for this type of work. Same basic work flow.. Track and Solve.. then set up your coordinate system and then export. For those using Cinema 4D.. you export as a Lightwave scene. Anyone interested in the workflow drop me an email
October 1st, 2008 @ 6:11 am
Thanks Andrew....This is Great tutorial...
October 1st, 2008 @ 6:57 am
Darren Doyle
October 1st, 2008 @ 7:04 am
Hey Andrew..when are you gonna do some Star wars stuff...check this out...amazing camera tracking..nearly as good as your stuff..but not quite
October 1st, 2008 @ 8:06 am
GOD, every time a new tutorial is out it never ceases to amaze! well done Andrew thanks for everything, it was your site that got me into film and FX :)
October 1st, 2008 @ 8:07 am simplify things better than anyone I have seen.
October 1st, 2008 @ 8:14 am
Darren Doyle:
we can track this in AE, you dont need a 3d tracking software for this. but still cool.
October 1st, 2008 @ 9:11 am
when can we expect the sequel tutorial :)
Mr. P
October 1st, 2008 @ 9:33 am
All i can say is LEGEN...wait, wait for it...DARY!! :)
October 1st, 2008 @ 9:43 am
hey Andrew, congrats to the article on Smashingmagazine for your Fringe Title.
October 1st, 2008 @ 10:20 am
so cool amazing stuff....:D:D:D happy like a clown
Bader Ahmed
October 1st, 2008 @ 10:32 am
i suggest using syntheye 2008
October 1st, 2008 @ 10:49 am
Really cool! Looks like I'll have to get me Bonjour.. Not very skilled when it comes to 3d programs. I do have Cinema 4D, but really new to it.
October 1st, 2008 @ 10:55 am
Hey Andrew,

Big fan! Why do you need to set up a coordinate system (tell boujou where X, Y and Z are)? Does Boujou autmatically set that up in the camera solve? Is it necessary or just a good step to help with the workflow? How can you determine where X,Y and Z are?
October 1st, 2008 @ 1:37 pm
great tutorial, I now think I have a successful track, although I did run into problems along the way, i think i sorted them out.
this tut + the mental ray production shaders = awesomeness
ben says…
October 1st, 2008 @ 1:37 pm
andrew. on a side note, congrats on fringe...

also kramer manufacturing.... very nice.

if it was scripted, so be it.

if not. keep having fun.
October 1st, 2008 @ 2:05 pm
Is there any cheaper program that is like boujou?
October 1st, 2008 @ 2:17 pm
Is there a trial version for boujou availible...??
October 1st, 2008 @ 2:44 pm
-I have MatchMover, it´s cheaper.
i just don´t know how to use it, its sort of different from Boujou.
October 1st, 2008 @ 3:03 pm
I didn't the list of export format in the tutorial, but is there a format for Maya 2008?
I know there's this After Effect (maya) conventional .ma format, but how comes AE can read a maya scene file?
October 1st, 2008 @ 3:05 pm
maybe someone could do a lighting/rendering for 3d integration tut for Maya.. :P
because when I saw the other meteor debris tutorial in 3ds max... I was stunned how the MAX skylight is effective for quick and simple realistic rendering!
Mentalray for maya is just sooo complex..
joris strickx
October 1st, 2008 @ 3:17 pm
Just keep heading this way. 3D integration is awsome. You make it look like a 5 year old can do it. very well explained in a very understandable way. You're still the best teacher for AE and now becoming more then that. :D
October 1st, 2008 @ 3:32 pm
hey andrew,relly sry to be off topic but fringe episode 4, S.E Kramer Manufacturing? cudn't help but to wonder if you had anything to do with that lol
October 1st, 2008 @ 4:07 pm
Andy: 3d tracking software is required, since the camera moves in 3d space, not just pans around like in the meteor crash tutorial
October 1st, 2008 @ 6:20 pm
I wouldn't really recommend boujou to the average guy just messing around with special effects though... it can be a bit costly. Look into a program called Icarus, some other members here have talked about it here. It's an excellent program and it basically does almost the same things as boujou but it's not as pricy. I think there's a free version out there but Idk if that was taken down or not... it would help to research that.
October 1st, 2008 @ 7:41 pm
wow....awesome tutorial...this one opens ah new bigg door..ur the greatest mann...
October 1st, 2008 @ 8:38 pm
Excellent thanks
October 1st, 2008 @ 10:58 pm
shame that boujou is soooo expensive, too expensive for hobby filmteams :(
October 2nd, 2008 @ 12:28 am
Cool tutorial, to bad I'm not a rich bastard
October 2nd, 2008 @ 1:12 am
Thank you for this!
October 2nd, 2008 @ 2:42 am
First of all, thanks for the great tutorial. This is the first accessible tutorial on matchmoving I've been able to find! Great work Andrew and other guys!

There's one small problem I came across when going through the Boujou steps:

When I try to select two dots from the camera solve to add scene geometry, the program will only select them in (large) groups. As far as I can tell from the tutorial Andrew just clicks on one, and ctrl+clicks on a second. But when I click one, it selects a lot of the dots (About half of everything!). Also tried ctrl+clicking for the first one, but it makes no difference. And if I can't select two, it seems impossible to give the program a good idea on the geometry.

Am I overseeing something obvious? Or is my track wrong? It seems allright though.

Hope someone can tell. Thanks in advance!
October 2nd, 2008 @ 2:45 am
Hey Kramer, that was so helpfull and funny,thank you.
I had to laugh five minutes about that stupid hole joke. My girlfriend was shaking their head the whole time ;)
October 2nd, 2008 @ 4:10 am
andrew you Rock as always.
When Did you start this profession.was it your attitude from childhood or just like other interesting things you wanted to learn in teenagehood ?!
October 2nd, 2008 @ 7:07 am
Awesome! I've been waiting so long for this knowledge. Can't wait for the second and third part! :)
Glowing Amraam
October 2nd, 2008 @ 7:48 am
Great stuff, as always... ;)
Ashley Maman
October 2nd, 2008 @ 7:55 am
well i gotta admit u hav done it again Mr. Kramer lol very well done and i cant wait till the second part :D
October 2nd, 2008 @ 7:57 am
Does anyone know of a cheap/free 3D tracking software that can be used instead of Boujou???
October 2nd, 2008 @ 9:36 am
October 2nd, 2008 @ 9:57 am
Did a little research on the free matchmoving program Icarus. The code was bought by a company called the Pixel Farm, and was turned into a full fledged program. See more about it here:
October 2nd, 2008 @ 11:08 am
if you guys are looking for footage you might want to check out tut 49 (magic glass)

its works perfect because the camera is moving towards sam

good stuff
October 2nd, 2008 @ 12:44 pm
Here is still the old free version of icarus. I've just downloaded it and installed it. But i dont have a clue yet on how it works.

Here is the link, enjoy:
October 2nd, 2008 @ 1:28 pm
Also found some tutorials, could come in handy
Andrew Farris
October 2nd, 2008 @ 4:10 pm
is there by any chance this series can be streamed over the net in iPod video format. Because unfortantly for me I do not have access to high speed Internet except through my iPod touch.
and I've really been looking forward to this series but have no way of watching them. I have all the software and whatnot but no Internet


October 2nd, 2008 @ 8:33 pm
Andrew, just wanna ask if how
can I track the camera data in max?

I dont know how to use boujou...

That would be nice...^^,

thanks Andrew..
Peter Wong
October 2nd, 2008 @ 9:19 pm
Hey, Andrew, what 3D tracking software do you use if you don't use Boujou?
October 3rd, 2008 @ 12:49 am
if he would use any other software for tracking wouldnt he use then the tutorial in that software?
October 3rd, 2008 @ 7:32 am
ur my best :D:D .. Thanks alot .. This is VERY Helpful
October 3rd, 2008 @ 8:25 pm
great..i learning so much at this website...
thax too ALL
October 4th, 2008 @ 12:10 pm
like some people here ,am having trouble to track the x y z points and my tracking points looks stupid and not working right i dont know why ,am picking the points where i need my object to be on the x zxis and the z for after effects but still not fixed points.
October 7th, 2008 @ 4:46 am
You are wizard ,Andrew...

tanks for every things
October 9th, 2008 @ 4:30 pm
Hah, already the best Boujou tutorial :)

Interesting new tutorials, nice work!
October 27th, 2008 @ 2:54 pm
All your work is great. A genius that share his knowledge making it simple ... Powerfull and reliable has a good AK-47 oups sorry AK-AE07

Tkx tkx tkx tkx
November 15th, 2008 @ 10:07 pm
I am china xinjiang
I like your tutorials
July 10th, 2009 @ 2:23 am
hey AK..that was simply awesome, I never thought in my dreams I will be doing this kinda stuff...many many thanks to u man...u rocked.
waiting for more.......
September 9th, 2009 @ 9:08 pm
Can't wait to do this tutorial

Thanks A.K. :)

oh and don't listen to the people saying this site should only be about after effects, like you said, you can't limit yourself to just one program, I'm pretty sure that's not how the industry works and from learning a multitude of programs we'll have more to bring to the post production table then just after effects so keep bringing the 3d tuts (Maya tuts if possible? :D) and motion tracking/boujou etc etc

Thanks bro, the site's awesome! :)
December 14th, 2010 @ 1:34 pm
It's crazy how awesome this looks!
May 4th, 2011 @ 11:41 am
Yes boujou i was weting for that
Tks Andrew
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