It seems there is a lot of interest in the new CS4 so I’ve been spending some time making demos for a few of the new features. I’ll post some stuff when I get a chance, I’ve been working on several new projects including a new DVD planned for November and the second part of the Meteor series. Until then…
So I’m a couple days late or so but I’m sure you’ve heard the news about CS4. Seems there are some solid features added and some great integration with flash and PS which will help a lot of people. Check out the Adobe product page for specifics.
Admittedly I haven’t reached the depths of every new CS3 feature but Adobe maintains the core functions of the application so that even our very first tutorial can be followed with the newer versions. One thing I heard is that CS4 should work better with larger projects and I hope that is true.
If you look at the big picture, After Effects 6.5 has enough capability to create things that would stop time and newer versions regard this as well. After effects is a compositing application and it is up to us to build amazing things. No new feature is going to do that for us…
Of course all of our products work with future versions of After Effects if you plan on upgrading now or in the future.
For those without a 3D program who are interested in following along in just After Effects, I’ve uploaded the Street Explosion footage with the project download. You can find that on the tutorial landing page.
If anyone would like to kindly contribute a PDF tutorial for creating some street destruction in another 3D program like Cinema 4D or Blender, I’d be happy to post them here for everyone to learn from and thank you endlessly. Even the basic steps would be nice to get people in the right direction. I’d do it myself but I have to finish this sandwich and it’s been waiting a long time already.
FYI: The 3D tracking tutorial set will be out this month.
Using various roto and split-screen effects we transformed a two-man SWAT team into a full squad for this demo scene. Sam Loya reprises his role as the “guy who probably gets killed”, in this exciting industrial saga. The main goal of this scene was to film everything as if we had a dozen guys instead […]