One of the things I like to do is take something that exists in the real world and try to recreate it digitally. In this example, I extracted the helicopter on the right and replaced it with my helicopter. The key was matching the lighting, color, blur, and grain of the original shot. What is really great about this technique is having a reference for what things are supposed to look like. Then when you are working on a 100% CG shot you will have the proper chops… I mean skills to get it done. These kind of excercises will give you that real world experience needed to become a great compositor.
August 12th, 2008
All Nighter! UPDATED
Our new mystery Plug-in is not quite ready to launch! But almost there! I know, I know… Once I began working on the tutorial, I realized it needed a few new functions. Even though we are releasing a new free plug-in, it still has to be good! I guess I have a bit of a reputation for going over […]
Back on Track!
Over the past year I had the opportunity to work on Star Wars, 10 Cloverfield Lane and more recently Star Trek Beyond (not titles this time). Whew! Now that I am focusing on Video Copilot Full-Time (YAY!!) I’ve noticed something different. It started with Saber. (Our free Energy Beam plug-in) It was my first thing after getting out from underneath […]
Updating Drivers for Element 3D
Sometimes fixing bugs can take a little longer than expected and sometimes a solution just shows up! Nvidia recently released the new 10 Series graphics card and the specs are pretty insane! As always, we like to make sure our plug-ins like Element 3D runs smoothly. Sometimes we find small issues and rework the plug-in, and […]
Apparently this blog show wouldn’t be complete without a shot of my Elevator Shaft. I don’t want to say too much yet, but a silly idea came up and we wanted to include a shot of an Elevator! So the episode is taking a little longer to complete. Why am I always waiting on Elevators!!!? This scene was created […]