Free 3D, does it Blend?

As many of you may know, we have a new Advanced training DVD coming out this month. I will be teaching the 3D bullet techniques in 3D max, Cinema 4D and Blender, so everyone can take a shot at this effect.

The first 2 programs cost a few peanuts, however Blender 3D is 100% free and available on all platforms.

I spent the last few days ‘learning” this software; at first it seemed grim, everything was very different than I expected. But I carried on…

A few days later, I was on top of the mountain! I got the hang of it…

I am very impressed with what I was able to do with a truly free program. I incorporated my HDRI imagery, fine-tuned textures, modeled the 3D bullet and even exporting the 3D camera to After Effects was a piece of cake.

What this means is that even if you have never used a 3D program before or don’t own one of the big expensive ones, this DVD will show you everything you need to know. And for you Cinema 4D and Max users, you’ll learn everything and more.

Check out some of the new features of Blender that are coming soon and download a free copy today.

For me, I won’t be switching over exclusively but it’s nice to know this tool is available and it certainly makes great visual effects available to everyone.

Daryl Booth
May 1st, 2008 @ 1:47 am
Blender is a great free app, I do prefer 3ds Max, but I do on occasion use Blender. The online support is great too.

Can`t wait for the DVD release. Keep it up AK.

WOW first to comment I did it.
May 1st, 2008 @ 1:49 am
cool cant wait for it

and also what else is going to be on the DVD

and you are the man
May 1st, 2008 @ 1:56 am
Hey Andrew.

Good news. Why won't you be switching over? What reasons are there to keep using an expensive program like 3DS Max or C4D or Maya, when there is an alternative such as Blender. I know it does not have the full feature set of all those programs, but it almost does. Is it that last little bit that the commercial programs have or is it something else that makes everyone stick with them?

Have you ever thought of teaching at I'd love to take a class there with you leading it!

May 1st, 2008 @ 1:57 am
i am 3d software fan and ofcourse in combination with my most fav. program AE but i tried this free software Blender out too and i found it very usefull too . like andrew i just stick with my own too ( Maya ) . thanks for the great effort andrew you put in all those tuts online and keep it . We Love you! ;)
May 1st, 2008 @ 1:58 am
Tks to your interrest for blender :) Free 3D is a beautiful project...
May 1st, 2008 @ 2:05 am

This DVD is specifically going to cover the Slow-Motion Bullet shot.

This includes integrating 3D elements inside of After Effects. As well as compositing multi-pass rendering and several other advanced topics.

The DVD isn't fully complete but I estimate the training will be well over 3 hours of tutorials. The tutorials will be broken into specific segments that ultimately lead to compositing the final shot.

The DVD examines what to do when you are working on a big fx shot. Including how to handle the workflow between programs and compositions and organization of the assets as you work. And of course some sweet color correction too.
May 1st, 2008 @ 2:11 am
I wanna Kiss u :D
xD! tnx for update.. it is a nice free app... :]

srry for my bad english.. and tnx again for ALL!! so wanna buy the new DVD!

Tnx Again!
Maor, Israel!!
May 1st, 2008 @ 2:14 am
Jacob, the main reason is a little renderer called VRAY.

Actually, this is a pretty complicated subject that I will discuss in the future. I know you aren't asking which is program is better (which is good) but I don't want to start that discussion where everyone explains why one program is better than another etc.

The short answer might be related the limited range of features and rendering speed that would easily slow down a project with a deadline.

Why use Photoshop instead of Gimp? Same answer...
May 1st, 2008 @ 2:31 am
Damn! You beat me to it, Andrew! I was thinking of putting together some tutorial materials about compositing multi-pass renders... who knows, I may still do so, but if your product cracks it, then I suppose I'll just have to go back to the drawing board....
Ben Wotton
May 1st, 2008 @ 2:48 am
I downloaded Blender and it is waaay different like you said Andrew. it will be great to hear from you (with the time and motivation to actually figure it out, unlike me.) looking forward to the DVD.

Cheers mate.

May 1st, 2008 @ 3:05 am
"Blender Render" has a nice ring to it :p

I've still to get my hands dirty with 3D and it seems that Blender would be a good place to start before splashing out on 3DSMax.
May 1st, 2008 @ 3:31 am
I think it wouldn't be a good way to start with blender, the user interface is completely different...
May 1st, 2008 @ 3:32 am
Andrew....Would it be possible to substitute a soccer ball for the bullet in a sports setting.... or a baseball coming from a pitcher throwing heat?
May 1st, 2008 @ 3:42 am
Looking forward to this DVD, I have worked with cinema 4D for almost a month now, and I love it. Everything with 3D and incorporate real footage with 3D is more than welcome, and I'm so curious!

Great tutorials & products AK!

May 1st, 2008 @ 3:46 am
NICE! :]
Well...every incorporation of 3D in your tutorials is Blessed, Andrew :]
So im up for anything! :]
Gotta say, i would like to hear just more Basic ideas of what we can do with incorporating 3D materials.....
Maybe after buying your Advanced training DVD-then we could use the techniques you teach there with those basic ideas...

P.S-i Love VRAY! but its frikkin' hard to learn alone.
Would LOVE to see some usage of VRAY + Lighting Techniqes used in those tutorials :]
Travis O’Donnell
May 1st, 2008 @ 4:07 am
you said slow motion bullet? Is that like the Matrix bullets where you see the air particles scatter away and they dodge it like nothing?

Anyways I prefer 3D Studio Max, with VRAY you can create anything due to how great of renderer this it. I always get my textures from just thought I'd share that site w you Andrew.

May 1st, 2008 @ 4:26 am
Blender is a very nice 3d app, for free... Blender is in strong development, but this time, I think it isn't ready for work, but u can use some of the parts for VFX, example the fluid system is awesome, and ready for production... If u are a freelancer, u need an easy to use, 3d app, quick production process, quick render times, and low price... so I prefer Lightwave 9.5, and Speededit for video editor, Vray has a very good quality but, for freelancer's, how hasn't got renderfarm, it is too slow. I have an example, My friend working in 3dmax+vray, for archviz, He create a scene in max with vray, just a muck-up look. it was a heavy scene (millions of polygons) , the render time, with GI in Vray was arond 26mins, in lightwave the same scene, with a same look, with GI, the rendertime was 34sec...
and the prices, 3dMax is $3,495 +vray +render node licenes Lightwave is $895 (650 euro in europe) included 999 render node (with 16core for one node) and if u have pc, and change for mac (or u have mac and change for pc (32bit, and 64bit), u don't need to buy another license, it is included, and if u have pc, u can use 32 and 64 bit with a same license... and it is for v9 series, so u get all 9.x for free...
for that reasons I prefer Lightwave...
the new update 9.5 has a same quality as vray.
May 1st, 2008 @ 4:30 am
I just started watching a few blender tuts last week as well as downloading the program. It'll take me awhile to learn, but that comes with every program and you can't beat Free!
May 1st, 2008 @ 4:39 am
I have been beginning to use 3d max and at this moment in time downloading Cineama 4d on a trial.

If this new software is a good as you say you could have saved me some big bucks.
May 1st, 2008 @ 4:40 am
I first heard of Blender a long time back from this kid Colin Levy who has a site:

He kept mentioning how he completes all of his shots using Blender. At the time, I was unaware of where to even begin with 3D and it;s programs but now that I am more comfortable working on shots and learning more and more about it, I think I'll give it a shot. Heck it's free!!! :)

Can't wait for the DVD!!!!
May 1st, 2008 @ 5:05 am
"Why use Photoshop instead of Gimp? Same answer…"

heeheh because Gimp has no support for CMYK color space that's why!

Andrew, is "compositing multi-pass rendering" the same as occlusion rendering? Where you separate each element (ambient color, reflections, etc) on a specific render, and then you composite them in afterfx? That would be great since it's used a lot in big vfx projects and tips to composite 3D stuff using ambient occlusion in afterfx would be really welcome.

Also, kudos for using free programs since it broadens the scope of your audience (students for example, instead of "pro's only"). Really cool!

much love,

May 1st, 2008 @ 5:07 am
....There probably isn't a Nobel Prize being awarded yet for what you're doing with VideoCopilot, but when they start doing that, and they should, Andrew Kramer will be the inaugural winner, hands down. Keep up the FANTASTIC work!
May 1st, 2008 @ 5:29 am
great! looking forward to the DVD
May 1st, 2008 @ 5:32 am
I have been a fan of Cinema 4D since version 8.5; before that I had experimented with Maya and to some extend 3DSMax.

More recently I have used Blender... but like with GIMP, I find the controls/tool-set haven't quite matured in a way that I, personally, can find as an efficient workflow as I have with Cinema 4D, Photoshop and After Effects.

I think a lot of people have more than just a financial investment in a tool (like 3DSMax or Cinema 4D) it is the investment of time that they have put into learning the best practices to apply to that program to get the results they want as quickly as possible.

It is true that a lot of the technique translates from one program to another, but here is an example. Remember the Vines tutorial that Andrew did a short while ago (in 3DSMax)? Remember how Andrew then posted the tutorial that Christopher wrote up how to do it in Cinema 4D? Before that I'm sure, like me, other people had cracked open Cinema 4D (or any other program) and accomplished the shot several different ways. I, for one, setup the shot on a whim using Mograph.

I suppose what I am trying to say is, just because Blender is great and free doesn't mean people are going to jump on the bandwagon. I think Blender, like a lot of open-source applications, will eventually help people get some sweet indie content up on the net. The cost of some apps is just too astronomical for a hobbyist. And programs like GIMP have been adopted in lieu of Photoshop at some design companies to cut down on licensing costs. A small company I contracted with uses GIMP exclusively.

In the end it is a matter of preference. For me, the workflow of Cinema 4D jives well with what I do with After Effects. Photoshop and BodyPaint play well together so that limits me to only having to buy two application suites. Throw in ZBrush for some more crazy projects and you have yourself a pretty powerful arsenal of tools at your disposal. But, as I say, that is my workflow. It doesn't have to be yours.
May 1st, 2008 @ 5:48 am
So no van hit on the dvd? I have been waiting for that for years! Looking forward to getting that and the tuorial dvd.
May 1st, 2008 @ 5:51 am
For everybody who wants to learn Blender in order to prepare for the upcoming DVD, watch these free video tutorials:
May 1st, 2008 @ 6:12 am
What?! A 3-hour-tutorial for one scene? I would never undergo such torture, but with you Andrew it'll be fun for sure.
May 1st, 2008 @ 6:24 am
love your tutorials Andrew=)
just wonder if you guys in VideoCoPilot making any movies? I really want to see some of your work, and not only the tiny clips in the there any playses I can see them?

May 1st, 2008 @ 6:26 am
You said that there will be tutorials for 3dsMax and Blender. Are u going to do tutorials for both of the programs to do the specific thing or different tutorials for different programs?
May 1st, 2008 @ 7:07 am
May 1st, 2008 @ 7:31 am
@ HenK: It may be different but at least I can get immersed in a 3D tool now, rather than having to wait a few months till I get 3DSMax.
May 1st, 2008 @ 7:35 am
I downloaded Blender a while ago to try to learn how to do that cool 3D stuff people do, such as the vines you did :)

It is really hard to learn everything though, I've searched for tutorials on making things inside Blender but nothing really helps - and the tutorials on their site don't explain it very well.

I can't wait for your DVD much more exciting than other tutorials - you make them easy to follow and great. I your DVD shows how to make all the stuff, texture them and animate them.

Thanks for all of your tutorials Andrew
May 1st, 2008 @ 7:59 am
I used Blender for about a year before finally shelling out for C4D. It really is an amazing program, especially when you consider the price....nada. The interface is different than what most of you know from 3DSMax and C4D, but if you can't (or don't want) to pay to play, its the only acceptable alternative. If anyone wants to get a jump on familiarizing themselves with Blender before the DVD is released, Tufts University has made an entire college course worth of tutorials available for free here:

You're the best Kramer.
May 1st, 2008 @ 8:09 am

Just a little suggestion for your next release. This DVD is waited by a lot of people here, almost VCP's fans, a I am.
Now that you're pretty good in Blender too, why won't you translate small parts of yours previous tutorials as a little bonus section of the DVD : I think of the N° 61 (growing vines) & N° 41 (medical zoom) which have a 3DS part.
As you, I started Blender a couple of days ago because I'm on a Mac (3DS does not exist on this platform), and I tried to translate these parts from yours tuts. But in spite of my efforts, I can't manage into rendering the Zdepth path in blender (tut 61), neither animating the extrusion of the vines' path. And i'd like to know how to stretch the blood cell the way you do it in 3DS (tut 41).
I think it would intricate further more you're new DVD with this awesome site and its usual stuff, and perhaps would give the fans the will to try Blender a lot more.
So think about it dude, & let me know.

PS : Sorry for the english, i'm a french guy. I swear, if you're going to France, don't bother about searching an hotel or some : my home is your home !
May 1st, 2008 @ 8:10 am
Blender seems to be awkward because it has no symbols on buttons, but it is not harder to learn than the other programs.

In fact there are alternative interfaces for blender that simulate the 3DMax or Maya UI:
May 1st, 2008 @ 8:27 am
Hiya, Andrew! This looks awesome. But then again, what isn't awesome here on VideoCopilot?

I only recently started learning 3D programs, and have started with LightWave. Will these tutorials carry over to that? Any possible LightWave material in the future?

(Your new tutorial DVD's will be a welcome addition! I can't wait!)
May 1st, 2008 @ 8:33 am
oh ofcourse Andrew, u r a genius so we all know that you are on top of the mountain! Regarding Blender, yeah its a gr8 program n its v popular coz its free.

wat else can I say abt u. genius genius genius.........contd.
Right product @ Right Time, but why nt u make some free product just like blender. hehhehehe. Just Kiddin.

Ofcourse u r helping us with ur gr8 free tutorials and thats the best free product I have ever got. Thanks Andrew for Everything.

I will keep enjoying ur free tuts till I earn & BUY EACH OF YOUR gr8 PRODUCTS for SURE.

Keep Goin Andrew. Cheers. ----- Sandy
May 1st, 2008 @ 8:38 am

what tutorials or resources did you use to learn Blender?

A common complaint was the lack of quality learning materials. That may have changed.

May 1st, 2008 @ 8:46 am
yeah! great for those who don't have money.(like me).
interface is tricky, i don't exactly know how to edit materials, but it's free.
tommie12P(Thorsten Miess)
May 1st, 2008 @ 9:23 am
looks nice. But how to export 3D Camera Data to After effects (from blender)?
May 1st, 2008 @ 10:02 am

go to

tommie: type search: camera data export script

dan: go to "Videotutorials"
the best for beginners are the ones from TUFTS University, and

and there is a complete wiki, so google "blender wiki"

I recognize that in this blog everybody seems just to care for himself instead of answering the questions of others or even try to read the held of others.
May 1st, 2008 @ 10:10 am
word up home skillet (cliche like none other). can't wait to get my hands onto your new "DVD." organization and a solid workflow is crucial to the complition of a project, effect, etc. can't wait to hear it from the man!

thx man
May 1st, 2008 @ 10:27 am
This is wonderful! I have been using Blender for a while and am very anxious to learn HDR integration primarily. Thanks for this and all your other wonderful products Andrew, this will only make them all better.

May 1st, 2008 @ 10:39 am
Can we pre-order the DVD?
May 1st, 2008 @ 10:53 am

How much would it cost me to order your new DVD along with some others and have you hand deliver it to my door? (air fare & accomodations included)
May 1st, 2008 @ 12:02 pm
I'd love so much to get 3DSMax but yeah, a couple more peanuts than I can afford. So blender tutorials would be awesome until I get the elephants to share with me.
May 1st, 2008 @ 12:08 pm
Thought I'd tell you that I enjoy watching you tutorials as do the guys in the shop. Keep it up!
Just Amit
May 1st, 2008 @ 1:12 pm
The 3D gods have spoken!

I'm only 15 and 3D max is out of the question, so blender tutorial from andrew are awesome! thanks, ill be sure to buy now what i wasn't planning on at all before. thanks
May 1st, 2008 @ 1:29 pm
well iam very happy with this news am going to download blender ,man this is realy uplifiting news great consideration andrew.
May 1st, 2008 @ 1:29 pm
I've been waiting for some intense 3D tutorials woo hoo!
Robert Guthrow
May 1st, 2008 @ 2:15 pm
Hi Andrew,
Looking forward to the tutorials, however I was wondering why no Maya?
If possible that would be great/amazing, but I know it's hard to cover one 3D app
by itself. Please consider Maya too for us Maya users!

May 1st, 2008 @ 2:19 pm
You have realized the true potential of blender :D
May 1st, 2008 @ 2:28 pm
I'm just not a Maya guy.
May 1st, 2008 @ 3:06 pm
Andrew have you used Caligari ( ? If so I would love for you to add some training on it. I have not found a good community basis for training. Although, they do have what is called trueplay which allows you to connect to other users and you can play in the same 3D enviornment in realtime togather. What do you think of this software? Would you think about adding it to your arsenal?
May 1st, 2008 @ 3:19 pm
Andrew i´m going to star working on 3D in order to make a set of tools with After Effects and Photoshop. what software do u recomend me to get into 3D world ?

Great Work Andrew.

Caracas, Venezuela
Travis O’Donnell
May 1st, 2008 @ 6:51 pm
So is this DVD strictly Blender or do you cover a 3DS Max and Cinema part> It confuses me because you said
"I will be teaching the 3D bullet techniques in 3D max, Cinema 4D and Blender, so everyone can take a shot at this effect."
But reading through these comments it makes it seem like this stuff is strictly Blender...

Also is this free like the Basic training is??
May 1st, 2008 @ 7:02 pm
Travis, this post is just telling us his success with blender so far. The dvd will contain tutorials for all of the 3 Modeling softwares.
May 1st, 2008 @ 7:14 pm
Hey, is all these tutorials related to Maya as well or am i'm on the wrong track.
May 1st, 2008 @ 7:40 pm
That's fantastic, thanks so much for pointing that out Andrew! I don't have enough money to buy one of the "big boys," so this will be a nice way to learn.
Christian Breslauer
May 1st, 2008 @ 7:57 pm
hey i just downloaded it for mac osx and im confused on how to install any help or tips PLEASE!!!!!
May 1st, 2008 @ 9:05 pm
Wow!!!!I love it! A free program for 3D....and I can't wait for your new tutorials!
Andrew, you rocks!
May 1st, 2008 @ 10:49 pm
@ Conor: you're totally right, I couldn't wait either :D
Ben Wotton
May 1st, 2008 @ 10:59 pm
sorry to say Kevin,
but I think you are on the wrong track...
May 2nd, 2008 @ 1:12 am
hey andrew..

am prty well versed with v ray... so as compared to v ray rendering how fast or slow is blender... does it support a vray plugin???
Daryl Booth
May 2nd, 2008 @ 2:02 am
@ Christian Breslauer

Why not try at the BLENDER website for help first or the million BLENDER forums and sites about the net...?
May 2nd, 2008 @ 2:36 am
Im new with Cinema 4d, Im using it together with AE CS3 and Im glad you will include on your DVD the integration of that two great app.

Im looking forward with you next advance DVD Training and Im sure its well worth it, as usual .

Thanks a lot
May 2nd, 2008 @ 2:39 am
I´ve migrate from 3DMax to Cinema 4D. I took a look into Blender, and i have to say that it´s a great application... and the best: it´s free!

But now, i cannot exchange the Cinema4D... For those guys who work with 3D Character Moddelling and Animations, Cinema4D have some great plus!

So, Andrew, its very nice you make this into this 3 softwares! Thank you!

See ya
May 2nd, 2008 @ 3:13 am
Can't wait !!!
I'm sure this will be one of your amazing Training DVD's.
Also we like Compositing IN AE.
Did you teach any thing in that subject in this training DVD ?
Waiting For your answer ANDREW !!!
Thanks Alot .
May 2nd, 2008 @ 3:27 am
"I'm just not a maya guy". I know what you mean. I wrote that off as soon as I downloaded the PLE of Maya and googled a few lessons on it. I don't need to write half of my own tools to make the more efficient for what I do. I don't need to render photo-realistic people. I just want cool motion graphics tools that can do more than just 3D motion graphics.

This could be something for you to cover in a later blog (which I will look forward too) but do you see the benefits in working with multiple programs? Like using Cinema 4D's superior motion graphics ability with VRAY in Max? Other than the obvious cost issue, do you think there are benefits with leeching the best parts from several software packages? I was watching an fxguideTV episode today where a company did a TVC swapping between Maya and Max, which despite both being Autodesk are still quite different. Do you see a benefit in this with a small team (less that 5 or 6 people)? With a massive team it can help because you have Maya gurus and Max gurus, but for someone learning, is it worth learning more than one package, or specializing in one?

Thanks Andrew.
May 2nd, 2008 @ 12:31 pm

Its just a personal preference and some people like to judge on what they have enjoyed an gone trough while using a program other then something else.

You can discuss endlessly about vray/mental ray/other rendering engines or you can discuss endlessly about every 3D app out there,...

Just take the point that its a personal preference and that you can get exactly the same result. The only thing that just makes a lil difference it how people personally look too things.

I use 3D Studio Max and vRay alot but i can work with others decently too.

Just my 2 cents and you should be enjoying the stuff hes posting instead of arguing about what program and other stuff that isnt really neccesary here xd.

Thanks Andrew im looking forward to the DVD.
May 5th, 2008 @ 4:17 am
I'm one of the blender coders.

We are about to start working on 2.50 where we will do some major changes in the internal code. We will rework by necessity parts of the interface. Note though, we wont change the basic design ideas, blender UI is different, but we feel it is efficient, and we would anger our current users if we did so. There is however a lot of cleaning and improvement room. we will in particular allow a lot more customization in the new model

So pro users feedback about what they feel as major hurdles for wider adooption would be much welcomed.
May 5th, 2008 @ 11:04 am
I think its a bit much to keep pestering Andrew to create tutorials using whatever favourite software we have. I am a Mac user and like many other 3D studio is a no no, so C4D and Blender are the alternatives. When the vines tutorial came out the first thing I did want to see how far I could go in C4D and Blender. I got stuck in C4d with animating the vines and I was grateful to Christopher at Lightning Rod Studios for his tutorial on how to do it. I got dead stuck with blender. If there are any Blender wizards who could help contribute to this community then I feel that would be better.

I think we all feel that Andrew is such a great teacher, that we really want him to teach us all software from now on. I do wish someone could teach Blender like Andrew teaches AE.

Until then I reckon we should stop hassling Andrew to do all the work and start sharing knowledge.
May 6th, 2008 @ 2:17 am
@ Steve:

This Video might help with growing vines in Blender:


I think there is nothing wrong with blender interface. If the interfaces of Max, MAya or C4D were so much easier then why is everybody begging Andrew Kramer for tutorials? The point is that 3D applications are one of the most complex applications to learn and it doesn't get much easier with fancy icons. You always have to learn what every single button means and how different functions interact to get desired results.
I think C4D users will also stick to C4D when they use Maya the first time, because it is just different no matter what. The only alternatives to get people who already have use another 3D program to try blender is to offer the possibility to load ready-made Maya etc interface layouts into blender OR offer special tutorials labeled "Blender crashcourse for Maya users" or something.

Of course I still think it's a good thing for blender developers to try out "professional" packages to watch if they have better workflows for certain actions.

I think it is more important not to evangelize professionals (who have their pipelines already given by studios) but to promote Blender in public schools and design schools who might be more open.
Why should you work into blender when you already have a maya license?
May 6th, 2008 @ 2:43 am

I thought about it. If you really want to attract professional users of other packages you should add features that other packages don't have, so you you should ask people at which point in production they say: Oh, I wish Max could do that!

I think of external plugins or software such as Realflow, Fume FX, ZBrush, compositing features. I think it would be great to develop the sculpt mode functionalities to attract modellers and a muscular system to attract animators.

Then it would be great to have events on big CG pages like "Blender Weeks" where these outstanding internal Blender features are focused on.

I think for example that after this summer of code if we get some great animations rendered with the "freestyle renderer" there is a great chance of wider attention because other packages just don't have such artistic internal renderers.
May 6th, 2008 @ 2:55 am

Another thing: When you read the entries of this blog you can see that most people just don't know WHAT blender is already capable of and the other problem is that people think there is not much teaching material out there. So the problem is not the blender functionalities or its interface, it is just a problem of lack of information/ promotion.
Most people for example will be guided to, but I think that has a more user friendly layout/ organization where you can find tutorials very fast and have little pictures and comments that exactly point at what you can learn in the tutorials (like here on VCP). What would even be better would be to have a special section for beginners, where fundamental concepts of 3D are presented (modeling methods, topology dos and dont's) and then a small list of beginner Tutorials (like or TUFTS University). So you see the question is not how to make the interface easier, but to take the users at hand and lead them safely over the first hurdles. (like Andrew mentioned, you can set up the bullet as fast as in other packages once you get "a hang of things").
May 6th, 2008 @ 7:33 pm
Hi Mr. Andrew Kramer, before anything else i wanna say you really ROCK! you have the best Video Tutorial Ever. i have some request Mr.Kramer. will you produce a product that we can use for Fantasy Movie Projects,or a tutorial on how can we make a human torch or make Sam the Ice man tutorial. and by the way i just bought Evolution and Riot Gear.Dude i will say your Product are the Best.
May 7th, 2008 @ 11:46 am
thanks much, brother
May 9th, 2008 @ 4:59 am
And what programm do you know that features the ressources of two short movies (ca. 10minutes) as open content you can play with and learn from and for no money at all.

Well Blender has em.

Big Buck Bunny:
(BBB is currently still showing the developer blog but the content will be available shortly after the dvd release. Just like Elephantsdream)
May 11th, 2008 @ 7:24 pm
How about Maya? could you make a tutorial on how get a 3d camera move from maya into After effects. : )
May 13th, 2008 @ 6:15 am
Its been a month since I first opened BLENDER, but I'm still lost in many features like understanding how to sepparate pieces, joining them, shortcuts to model, etc...
Does anybody know a good site to start with?
I couldn't find really helpful sites (the official one its good but I just can't find the way BLENDER works) I started with 3d just a month ago.... so...
Anybody can help?
Spanish, Portuguese and English tutorials are welcome!
Thanks to everybody
and of course, specially to you, Sam!!!
May 15th, 2008 @ 3:03 am
how i change a layer name with a keyborad
May 15th, 2008 @ 3:08 am
@ Gabirell:

for beginners I recommend these video tutorials:

you can find the link to the VTMs above and a complete list of other Videotutorials at > Videotutorials
May 15th, 2008 @ 3:12 am
and be sure to check out

for free Videotutorials
May 15th, 2008 @ 6:13 pm
You know, you made me laugh so hard, I actually stopped watching one of your awesome tutorials to post this. Dude, your awesome, you deserve to be a millionaire.
May 16th, 2008 @ 10:04 am
Thanks marcus for the link for blender... Andrew YOU are the man ... I can't wait for the dvd ... I am going to cash a whole lots of soda can to buy this one... hahahahah
May 17th, 2008 @ 9:09 pm
hi andrew and fabolous team!!! I m writing from Argentina. the first time i saw your website you have only 6 video tutorial!!!and now I cant belive you, when
you have a baby, and more and more you funny man!!! im 31 years old....andrew
the question is ...what kind of machine you work??? quad core ? kind of g-force etc. thanks you for answer me. Im sorry my English letter. marcelo
May 18th, 2008 @ 2:17 pm





May 19th, 2008 @ 7:22 am
For separating objects/parts watch the tutorial "separating objects" on the

site (in the middle in the "Object Modeling Mode" section.

Nice that I could help and nice of you for saying thanks! More people on this blog should share heir knowledge.
May 19th, 2008 @ 7:24 am
@ Gabirell:
and yeah, of course you can't expect everyone to be as entertainin as Andrew is...well, perhaps it's also because the VTMs are not project oriented but explain the different tools without the goal of creating something cool...
May 19th, 2008 @ 8:04 am
oh, and very important:

there is a new release today, blender 2.46, read about the amazing new features here:
May 24th, 2008 @ 4:08 pm
@ Marcus:

(How could I forget to thank you!?)
You gave me path! (I was really stuck in Blender)
It was so simple... and it was killing me!
Rethanks again!
About the 2.46... TRULLY AMAZING!!!!!
I see I'll need to learn Blender faster than I thought...! ;)

About sharing knowledge...

This site is not just a reference to shared knowledge, it's the best one!

But I would like to suggest something Marcus just appointed:

Maybe there could be a section to share information about after effects and other compositing software between videocopilot bloggers INSIDE videocopilot... This way simple questions could be answered quickly between us and blogs would't be so big...
and sometimes confusing...

It could be interesting in a "Marketing-Thinking way" just take your time and think about it! :)

(By the way... fantastic trailer)

Another step forward!!!
Good work!!!
June 4th, 2008 @ 8:27 am
Check out this blender animation short -
A 10 Year Old Boy
October 11th, 2009 @ 6:20 pm
can you please put up some free blender tutorials, I'm only 10 so i can't get 3ds, c4d, Maya or any other expensive 3d program. just blender. I only got AE from one of my dads friends.
A 11 Year Old Boy
October 11th, 2009 @ 6:23 pm
PS. i actually turned 11 today at 3:46 pacific time, although i live in texs
A 11 Year Old Boy
October 11th, 2009 @ 6:23 pm
Sorry i meant to say Texas.
December 2nd, 2010 @ 8:18 am
Blender is a pretty awesome resource. I can't believe it's free!
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