Here is the preliminary artwork for our next mini-product, Video Copilot: Series One. The new Tutorial DVD will be available in 2 Versions: Standard and Special Edition. Both will contain all 50 free tutorials and project files but the Special Edition DVD will have many bonus features. Basically the Special Edition DVD is for the fans and the standard edition is for the people who just want to be able to watch the tutorials offline or on the road.
Sam might even sign a few copies in the first batch as well. Then again, I may not be able to stop him.
Sam and I (Andrew) are working on a special video to answer questions that you may have. I’m not talking about technical questions but other general questions. Just post them here and we’ll take the good ones.
Welcome back! Today we have 2 brand new tutorials that should be a lot of fun. First we’ll create a dying planet with lava so that we can blow it up. Enjoy and don’t forget to check out Evolution our exciting new product.
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There is a new plug in out Called Form. I’ve used it and it’s pretty cool. Check out the information here and be sure to read some of the the help files to see how it works and the impressive possibilities. I’ll probably do a tutorial or 2 in the future but I wanted to start spreading the word.
While playing the game for the first time I noticed something looked familiar. But it wasn’t until I started using the Sniper scope that I saw the blood up close. So I did a screen capture of my gameplay and opened it in After Effects.
I also brought in some of the blood from Action Movie Essentials that seemed like possible candidates. After scrubbing through a few frames I could see that the AME blood fit over the in-game blood like a fingerprint. It was identical except for and additional layer of small blood particles generated by the game makers.
Roll over images to see comparison.
This was a exciting surprise for all of us at Video Copilot, especially since we are all fans of the game series. They even used a...
Creating particles in After Effects is awesome! We have all used Particular and Particle world but why not combine those particles with some real ones! Sometimes you need to create elements that are so complex and organic that you are better off taking out the camera and making a mess. In this example we use […]